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Realm Defense (Title WIP)
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Devlog
Main & Pause Menu
November 08, 2024
by
quinn_hartman
I created both a main menu and a pause menu for the game by adapting a script from a previous project to better fit the specific features of this game. The main menu was placed in a separate scene, wh...
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User Interface, Health System, & Currency System
October 01, 2024
by
quinn_hartman
Significantly updated the MVP for the tower defense game following ZeveonHD's YouTube tutorial, focusing on the user interface and health and currency system. First, I implemented a function that allo...
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Tower Placement
September 30, 2024
by
quinn_hartman
Continuing with ZeveonHD's YouTube tutorial, I implemented a tower placement function that allows players to manually position towers on the map. As players hover over the tiles, the tower follows the...
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Bullets & Waves
September 25, 2024
by
quinn_hartman
Following ZeveonHD's YouTube tutorial, I have significantly enhanced the tower defense mobile game with new features. The towers now come equipped with barrels that track the enemies, firing bullets t...
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Enemies, Towers, & Map Generation
September 17, 2024
by
quinn_hartman
#tower defense, #enemies, #unity
In the initial steps of this Tower Defense game, I followed a tutorial titled "Unity Tower Defense Tutorial | Part #1" by ZeveonHD on YouTube. I began to create the foundational aspects of the mobile...
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